Operation Backlog Completion 2026
Jun 012026
 

It’s been over 4 years since we talked about the demo for Nine Sols, the most recent game from Red Candle Games.

It came out in 2024, and since I backed the crowd-funding campaign, I got a copy at launch.

But since my backlog is large and terrifying, I put it off and put it off (aside from briefly starting it)… until this year I finally started it properly and played it through to completion.

And you know what? It’s a hard game.

Nine Sols is a 2D action platformer. I’m not sure if it strictly meets the definitely of being a Metroidvania, but it’s definitely got some of those elements as well. There’s a lot of exploration, with upgrades to find and items to return for later.

Combat, meanwhile, has a strong emphasis on parrying. You will learn how to parry. Especially for bosses, learning the timing to parry each attack and then countering with a talisman attack often became the core of the fight. And it’s quite a challenge; I quickly got used to dying over and over.

(Nine Sols uses the Souls-like system where you lose your exp and money upon death and need to retrieve it from the spot where you died or the enemy that killed you, but fortunately, once you’ve gained enough exp to earn a skill point, the point stays even if you haven’t spent it yet.)

The gameplay is fun and challenging, and just like I noticed from the demo, there’s a good amount of story here, too. Early in the game, you reach a hub area, and a few different characters join the hub as you progress. Different conversations with these characters unlock as you give them gifts, and I loved returning whenever I had a new item to give someone (especially Shuanshuan, whose interactions with the main character are adorable).

There are a lot of bittersweet moments in the story, but also many heartfelt ones. The ending even made me tear up. I’ll probably be thinking about these characters for quite a while.

My one criticism is that I wish it was just a little shorter, since right about the point where I felt it had been a good length for this sort of game, I realized I still had a few more areas left to go. Still, that’s a minor complaint.

Overall, I’m happy I backed Nine Sols, and I’m happy I finally played it. I’ll be looking forward to whatever Red Candle Games makes next!

May 292026
 

What year is it? I’m not sure, but CD Projekt RED announced a new expansion for The Witcher 3: Wild Hunt.

Titled “Songs of the Past,” it will be out in 2027 for PS5, Xbox Series X|S, and PC.

This expansion has actually been rumored for a long time. It felt hard to believe when the rumors first came out. A 2015 game getting story DLC over ten years later? But the rumors kept circulating, and now it’s official.

There’s no word yet on what the expansion will be about, but more details will be out this summer. It feels plausible that it will connect to the upcoming fourth game in some way, but that’s still just speculation.

You know, now it doesn’t seem quite as bad that I haven’t played The Witcher 3 yet. See, I was just waiting for all the DLC to come out first!

What do you think about the new Witcher 3 expansion?

May 272026
 

When we discussed the announcement of today’s Dragon Quest 40th Anniversary live stream, I suggested that they might announce “a completely different Dragon Quest XII” instead.

And… that turned out to be exactly what happened.

Dragon Quest XII: The Flames of Fate was announced exactly 5 years ago, described as having a new combat system and potentially being darker in tone, and updates about it after that were few and far between.

So it wasn’t a huge shock to learn they changed directions with it, although I’m a little surprised at how up-front they were about it. In today’s short live stream, they said outright that development was restarted. They started from scratch with a new direction, and now it has a logo (pictured above) and title, Dragon Quest XII: Beyond Dreams.

After a short teaser that gave a glimpse of the main characters and the world (which admittedly is more than we ever saw for Flames of Fate, they said it’s about a hero who has strange visions while asleep and that beyond those dreams is “surely not a world of darkness, but a bright and exciting future.”

It really sounds like the darker direction planned for Flames of Fate turned out not to be popular.

Anyway, Beyond Dreams sounds like it’s still early in development, but here’s hoping we don’t have to wait another five years before we hear about it again. In the meantime, they closed out the stream with the announcement of a new Dragon Quest Monsters game, The Withered World.

I still haven’t played any of the Dragon Quest Monsters games (besides the demo for the previous one), but I’m curious about this new game as well.

How do you feel about the latest Dragon Quest announcements?